Thread: inet_aton()... Noob needs help with sockets :|

  1. #1
    Registered User Maz's Avatar
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    inet_aton()... Noob needs help with sockets :|

    Hi dee Ho again.

    I started learning how to toy with sockets yesterday... Well, I am utterly confused with the structures && functions dealing with ports & hostnames, with client & server sockets, with this & that

    Basically what I would like to do is connect to certain server(s) & be able to send & receive data. I've done that with php sockets, so I assume I should be able to do it with c++ too

    I prepared following class for that:
    connect.h:

    Code:
    #ifndef _CONNECT
    #define _CONNECT
    #include <iostream>
    #include <string.h>
    #include <stdio.h>
    #include <sys/types.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <arpa/inet.h>
    
    using namespace std;
    
    class Connect {
    
    private:
    
            int sock;
            struct sockaddr_in serv_addr;
    
    public:
            Connect(){;}
            ~Connect()
                    {
                    close(this->sock);
                    }
            int con(string host, int port); //open socket
            int send_command(string command);
            int send_payload(string command);
            char *receive();
    };
    
    #endif
    and connect.cpp:
    Code:
    #include "connect.h"
    #include <iostream>
    #include <string.h>
    #include <errno.h>
    #include <string.h>
    #include <stdio.h>
    #include <arpa/inet.h>
    #include <sys/types.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <ctype.h>
    #include <stdlib.h>
    #include <netdb.h>
    
    using namespace std;
    
    int Connect::con(string host, int port)
    {
            struct hostent *h;
    
    
    
            char *ip;
    
            //int success;
    
    
            if((h=gethostbyname(host.c_str()))==NULL)
            {
                    herror("gethostbyname");
                    exit(1);
            }
    
            ip=inet_ntoa(*((struct in_addr *)h->h_addr));
    
    
            if((this->sock = socket(AF_INET, SOCK_STREAM, 0)) < 0 )   //Lets make the filedescriptor
            {
                    cout << "Smelly Socks!" << endl;
                    exit(-666);
            }
    
            /*Lets connect to server*/
            serv_addr.sin_family = AF_INET;
            if( inet_aton(ip,&serv_addr.sin_addr) !=0 )
            {
                    cout << "invalid ip format: " << ip << endl;
                    exit(1);
            }
            serv_addr.sin_port = htons(port);
    
            if(connect(sock,(struct sockaddr *) &serv_addr, sizeof(serv_addr))<0)
            {
                    cout << "Connecting to " << ip << " failed" << endl;
                    exit(-666);
            }
            return 1;
    }
    
    int Connect::send_command(string command)
    {
            int len;
            len=strlen(command.c_str())+2;
    
            command=command+"\r\n";
            write(sock,command.c_str(),len);
            cout << "SENT : " << command << endl;
            return 1;
    }
    
    int Connect::send_payload(string command)
    {
            int len;
            len=strlen(command.c_str());
            cout << "SENT : " << command << endl;
    
            write(sock,command.c_str(),len);
            return 1;
    
    }
    
    char *Connect::receive()
    {
            char *buf;
            int nread;
            nread=read(this->sock,buf,1024);
            cout << "GOT : " << buf << endl;
            return buf;
    }

    Now when I try to use it to connect to a certain server & send command inet_aton fails (it returns something that's not 0, and according to man pages it should not.)

    (this
    Code:
     if( inet_aton(ip,&serv_addr.sin_addr) !=0 )
            {
                    cout << "invalid ip format: " << ip << endl;
                    exit(1);
            }
    Any ideas what's wrong? And can use this kind of class to do the connection? As I said, I am a noob with sockets, and the structures & handling of ip's / hostnames are mostly just taken from examples...

    If someone feels like explaining them (structures & functions to manipulate hostnames/ips) well, feel free, (that would really help me understanding them better, cause the tutos I found just stated there is such structures, but the purpose is not terribly clear :/) but I would also be gratefull if someone just could tell me why inet_aton does not work.

    Oh, BTW. I am using linux & g++ compiler.
    Last edited by Maz; 11-22-2005 at 03:27 AM.

  2. #2
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    Here's a good guide to low-level socket programming:
    http://beej.us/guide/bgnet/output/html/
    <edit> Updated to the current page</edit>

    And here's an implementation of an iostream-friendly socket class hierarchy that works on Linux, and probably other Unix systems:
    http://www.linuxhacker.at/socketxx

    The first one will explain the structures/functions pretty well, and the second can show you how to use them in C++ (or just let you use a nicely built socket library as-is).
    Last edited by Stuka; 11-22-2005 at 08:58 AM.

  3. #3
    Registered User Maz's Avatar
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    Oh. The problem with inet_aton() was so silly... I had misread the manpages inet_aton() returns 0 if theres error, othervice it returns something else So I had the errorchecking wrong way

    Anyways, now when I use the class with following "main" function:
    Code:
    #include "connect.h"
    #include <iostream>
    #include <string.h>
    #include <string.h>
    #include <stdio.h>
    #include <arpa/inet.h>
    #include <sys/types.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <ctype.h>
    #include <stdlib.h>
    #include <ctype.h>
    
    using namespace std;
    
    std::string itoa(int value, unsigned int base);
    
    int main()
    {
            char *dumb;
            int trid=0,socketti;
            Connect msn;
            string command;
    
            socketti=msn.con("messenger.hotmail.com",1863);
            command="VER "+itoa(trid++,10)+" MSNP9 CVR0\r\n";
    
            msn.send_command(command);
            cout << msn.receive();
    }
    
    /*
    The following itoa() has been found from the web with google.
    I just can't remember who the author was.
    Anyways, I have not done it, and if someone knows the
    author, please mention him :)
    
    */
    
    std::string itoa(int value, unsigned int base)
    {
    
            const char digitMap[] = "0123456789abcdef";
            std::string buf;
    
            // Guard:
            if (base == 0 || base > 16) {
                    // Error: may add more trace/log output here
                    return buf;
            }
    
            // Take care of negative int:
    
            std::string sign;
            int _value = value;
    
            // Check for case when input is zero:
            if (_value == 0) return "0";
            if (value < 0) {
                    _value = -value;
                    sign = "-";
            }
    
            // Translating number to string with base:
            for (int i = 30; _value && i ; --i) {
                    buf = digitMap[ _value % base ] + buf;
                    _value /= base;
            }
            return sign.append(buf);
    }
    It outputs following text:

    SENT : VER 0 MSNP9 CVR0


    GOT : VER 0 MSNP9 CVR0

    VER 0 MSNP9 CVR0
    14212: binding file ./msn to /usr/lib/libstdc++.so.5: normal symbol `_ZNSi6ignoreEii' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSi6sentryC1ERSib' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt15basic_streambufIcSt11char_traitsIcEE6sbump cEv' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt13basic_filebufIcSt11char_traitsIcEE19_M_und erflow_commonEb' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt12__basic_fileIcE6xsgetnEPci' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /lib/tls/libc.so.6: normal symbol `fread' [GLIBC_2.0]
    14212: binding file ./msn to /usr/lib/libstdc++.so.5: normal symbol `_ZStrsIcSt11char_traitsIcEERSt13basic_istreamIT_T 0_ES6_PS3_' [GLIBCPP_3.2]

    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt12__basic_fileIcE10sys_ungetcEi' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /lib/tls/libc.so.6: normal symbol `ungetc' [GLIBC_2.0]



    ds
    14212: binding file ./msn to /lib/tls/libc.so.6: normal symbol `close' [GLIBC_2.0]
    14212: binding file ./msn to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt8ios_base4InitD1Ev' [GLIBCPP_3.2]
    14212:
    14212: calling fini: /usr/lib/libstdc++.so.5
    14212:
    14212: binding file /usr/lib/libstdc++.so.5 to /lib/tls/libc.so.6: normal symbol `__cxa_finalize' [GLIBC_2.1.3]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt8ios_base4InitD1Ev' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt8ios_base4Init14_S_ios_destroyEv' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt13basic_filebufIcSt11char_traitsIcEE5closeEv ' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt13basic_filebufIcSt11char_traitsIcEE26_M_des troy_internal_bufferEv' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt12__basic_fileIcE5closeEv' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt12__basic_fileIcED1Ev' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt13basic_filebufIwSt11char_traitsIwEE5closeEv ' [GLIBCPP_3.2]
    14212: binding file /usr/lib/libstdc++.so.5 to /usr/lib/libstdc++.so.5: normal symbol `_ZNSt13basic_filebufIwSt11char_traitsIwEE26_M_des troy_internal_bufferEv' [GLIBCPP_3.2]
    14212:
    14212: calling fini: /lib/tls/libm.so.6
    14212:
    14212: binding file /lib/tls/libm.so.6 to /lib/tls/libc.so.6: normal symbol `__cxa_finalize' [GLIBC_2.1.3]
    14212:
    14212: calling fini: /lib/libgcc_s.so.1
    14212:
    14212: binding file /lib/libgcc_s.so.1 to /lib/tls/libc.so.6: normal symbol `__cxa_finalize' [GLIBC_2.1.3]
    14212:
    14212: calling fini: /lib/libnss_files.so.2
    14212:
    14212: binding file /lib/libnss_files.so.2 to /lib/tls/libc.so.6: normal symbol `__cxa_finalize' [GLIBC_2.1.3]
    14212:
    14212: calling fini: /lib/libnss_dns.so.2
    14212:
    14212: binding file /lib/libnss_dns.so.2 to /lib/tls/libc.so.6: normal symbol `__cxa_finalize' [GLIBC_2.1.3]
    14212:
    14212: calling fini: /lib/libresolv.so.2
    14212:
    14212: binding file /lib/libresolv.so.2 to /lib/tls/libc.so.6: normal symbol `__cxa_finalize' [GLIBC_2.1.3]
    14212:
    14212: calling fini: /lib/tls/libc.so.6
    14212:
    Well, that's not actually what I did expect... Does anyone notice any more errors? Perhaps theres something wrong in the way I output the contents of the socket??? or??

    Please do not toast me if this question is silly, I really am a newbie with sockets

  4. #4
    Registered User Maz's Avatar
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    Okay, I found the bug. It was really stupid one...
    I accidentally added \r\n twice at the end of the command, once in main.cpp and then again in send_command function... Sorry for bugging you

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